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>FcPatternAdd-Type</H1
><DIV
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><A
NAME="AEN497"
></A
><H2
>Name</H2
>FcPatternAddInteger, FcPatternAddDouble, FcPatternAddString, FcPatternAddMatrix, FcPatternAddCharSet, FcPatternAddBool, FcPatternAddFTFace, FcPatternAddLangSet, FcPatternAddRange&nbsp;--&nbsp;Add a typed value to a pattern</DIV
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><H2
>Synopsis</H2
><DIV
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include &#60;fontconfig/fontconfig.h&#62;
        </PRE
></TD
></TR
></TABLE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddInteger</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, int <TT
CLASS="PARAMETER"
><I
>i</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddDouble</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, double <TT
CLASS="PARAMETER"
><I
>d</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddString</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, const FcChar8 *<TT
CLASS="PARAMETER"
><I
>s</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddMatrix</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, const FcMatrix *<TT
CLASS="PARAMETER"
><I
>m</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddCharSet</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, const FcCharSet *<TT
CLASS="PARAMETER"
><I
>c</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddBool</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, FcBool <TT
CLASS="PARAMETER"
><I
>b</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddFTFace</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, const FT_Face<TT
CLASS="PARAMETER"
><I
>f</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddLangSet</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, const FcLangSet *<TT
CLASS="PARAMETER"
><I
>l</I
></TT
>);</CODE
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>FcBool <TT
CLASS="FUNCTION"
>FcPatternAddRange</TT
></CODE
>(FcPattern *<TT
CLASS="PARAMETER"
><I
>p</I
></TT
>, const char *<TT
CLASS="PARAMETER"
><I
>object</I
></TT
>, const FcRange *<TT
CLASS="PARAMETER"
><I
>r</I
></TT
>);</CODE
></P
><P
></P
></DIV
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><DIV
CLASS="REFSECT1"
><A
NAME="AEN592"
></A
><H2
>Description</H2
><P
>These are all convenience functions that insert objects of the specified
type into the pattern.  Use these in preference to FcPatternAdd as they
will provide compile-time typechecking.  These all append values to
any existing list of values.

<TT
CLASS="FUNCTION"
>FcPatternAddRange</TT
> are available since 2.11.91.
            </P
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